NEW WORLD: List of all 6 dungeons and where you can find them
The group PVE content of New World is largely focused on dungeons. The hot ones in the new MMORPG expeditions and to release are six pieces of it in the game. Which ones are and where you find them, we have listed from Meinmmo for you.
What are expeditions? The expeditions are the name for the classic dungeons in New World. So there are PVE content that you can graduate as a group to get valuable equipment. You can already play the first of these expeditions from level 25, while the last two only addresses to Players of Level 60.
You have to work well as a group to cope with the lurking challenge and defeat the endboss of the dungeons. You will meet on mechanics that you do not yet know from the open world of New World and always have to solve puzzles to continue to penetrate.
The contents are played in a fifter group with a healer, a tank and three people who are responsible for the damage.
But it is not compulsory content. Most expeditions do not have to play, but they tell you more about the world and their residents, as the developers explain in the interview.
What expeditions are there? To start, six different expeditions are playable in the new MMORPG. It is the following:
- The Amrhein excavation (level 25)
- The Destroyed Obelisk (Level 35)
- The depths (level 45)
- The shipyard of the Dynasty (Level 55)
- The Lazarus Instrumentarium (Level 60)
- The garden of the origin (level 60)
All six dungeons were already playable in the beta and will also appear in the finished game. Furthermore, New World is to be supplied with new dungeons even after releasing.
More about New World on MeinmMo
- What does New World in the PVE? Everything about quests, dungeons and world events
- All weapons that you can use in the new MMO
- That's how it should continue with New World after the release
AMRHEIN excavation - Dungeon Level 25
That's in the Amrhein excavation: The dungeon lets you solve puzzles, kill monsters and fight bosses. These are the corner data:
- Minimum Level: 25
- Opponent types: Lost and ancestors
- Location : In the northern part of Windsward
You meet with your group in the excavation on several normal opponents and a total of two bosses. To get to you, you have to solve a bridge puzzle by correctly placing you on the platforms. Then you meet the first boss, one of the ghosts.
He has different attacks that you have to dodge. If one of your group members dies, this can easily run from the beginning of the dungeon to the boss. As long as a member still lives, the boss does not go back. But you should not get used to this tactic, because the second boss does not work anymore.
The second and last boss is a heavily armored giant and listens to the name Simon Gray. He beats heavily and slowly, but makes it all the harder if you can not dodge him. Meinmo editor Alexander has already played the whole thing and finds it class.
Thematically, you are looking for the excavation, in an old ruin and tries to find out what could happen there. In the Dungeon you can always find diary entries that light up the history of the place.
In this video you can look at the whole dungeon:
The Destroyed Obelisk - Dungeon Level 35
This is in the destroyed obelisk: This dungeon not only demands your sweaty, but also your brain cells. Because you go to the laser of the obelisk on the glue, you are dead immediately.
- Minimum Level: 35
- Enemage types: Skeletons and ancestors
- Location: in the Everfall area
Again, two bosses await you with different mechanics. The expedition is based on Greek mythology and also uses the bosses to the name. For the entire old ruin in which the expedition takes place, the rule applies: Beware of the light barriers.
These lasers kill you immediately when you touch it. So you have to avoid them. The first boss of the dungeon will annoy you especially with his adds, so smaller opponents he can summon. If your good distance and doubt, the Boss Alectos should not be a bigger challenge.
The second and last boss goes against the Greaundgul, which brings a huge large sword into the fight. In his first phase, you only have to harm as much as possible. He also summones adds to which you must take care of you.
In the second phase, the boss begins to jump through the room and send shockwaves when it ends up. This should dodge what can often be difficult. After a few jumps he stops and shares in two opponents. Kill both and then the adds he conjures. Then he jumps again. Repeatedly the procedure until Geundgul falls and you mastered the dungeon.
In this video you can see a complete pass of the dungeon:
The depths - Dungeon Level 45
That's in the depths: Before you go to the dungeon, you should talk to the alligator named Nekumanesh. He gives you a quest that you can complete within the dungeon.
- Minimum Level: 45
- Opponent types: Spoiled
- Location: in the area of Restless Shores
Thematically, the area, little surprisingly, put on semi-sunny ruins underground. You will find you in overcrowded camps, softened tunnels and spoiled gears while beating you through the monsters. Here you solve the puzzles that lead you to the two bosses of the depths, which of course you have to defeat.
The Bosses this time is even a familiar face. As an endboss, Captain Thorpe awaits you in the depths, which made life difficult at the beginning of the game and wanted to kill you shortly after your ship's break.
The other boss is azamela. She is armed with a rod and turns you in three phases hell. In the fighting, it comes mainly on tactics and reaction, because Azamela and Thorpe are fast opponents that strike merciless when they are too slow.
You can find a complete run here:
Shipyard of the Dynasty - Dungeon Level 55
This is in the shipyard of the dynasty: How the name suggests, send you the shipyard in an Asian-inspired setting and waits with a total of nine bosses on you.
- Minimum Level: 55
- Enemage types: Dynasty and spoiled
- Location: in the west of Brightwood, north of the Monarch's Bluffs
It applies in this dungeon to overthrow Empress of EbonScale, as this builds a fleet of warships and thus wants to attack the island. Of course you attack them first and have to put their followers. In the Asian temple, they fight against all sorts of opponents and a total of 9 different bosses. Of these, two are defined as the main and seven as miniboses.
On the way to the two big bosses you beat you along the coast, through a cave through and over the docks in which the warships are being built. Through the barracks to the Imperial Palace, where you eat as the last boss on the Empress Zhou.
In this fight, it is especially important to avoid damage as well. Because the good lady and the dragons they conjure you hurt. So you should make sure that your tank always can hold the aggro of the lady. They also summon adds. This should kill, as soon as Zhou hovers in the air. If you stick to these rules, you will certainly be the win.
In this video you see the dungeon:
Lazarus Instruments - Dungeon Level 60
This is in the Lazarus Instrumentation: The first max-level dungeon tends to you in the Lazarus instrument. We could already play it and come to the conclusion: so funny can be failure.
- Minimum Level: 60
- Enemage types: Skeletons
- Location: in reekwater, north of the settlement
In this dungeon it goes into an old ruin, where you want to make life difficult for you all kinds of skeletons. Already the first opponents who made you before a bridge have it in themselves. After that already comes the first puzzle, which must solve her. You have several attempts for it, but there are always new skeletons on you when you tried a wrong solution.
It goes on against the first boss, which has the shape of a big snake and meaning agile over the battlefield. Did you defeat the snake of Cilla, just waiting for the endboss of the dungeon on you who listens to the name of Chardis.
Chardis is a great golem watching over the fountain of Lazarus. He is slow, but shares a lot of damage. If you have conquered this mighty opponent, you also mastered the first stage 60 expeditions.
In this video you see a run of the dungeon:
Garden of origin - Dungeon Level 60
This is in the garden of the origin: The garden of the origin leads to you in a happy area, which reminds of a kind of temple, which was recaptured by nature.
- Minimum Level: 60
- Enemage types: Original
- Location: in EDENGROVE between Valor Hold and Mountainrise
In this dungeon you expect tricky puzzles again, which is to be solved before you can progress. It is all about the fire of the origin, which must ignite her to continue. Several mini bosses and elite opponents make life difficult for you.
Among other things also opponents who explode when they die. Here you have to watch twice as you lower the hordes of the monsters. As bosses, then The Caretaxer and The Blighted Greenskeeper await you. They are among the hardest encounters that can be experienced in the PVE of New World. Several phases as well as various mechanics, it is important to master so that you can conquer the garden of the origin.
In this video you will find an entire walk-through through the dungeon:
How does it continue? These are all dungeons found in New World. We keep this article for you as soon as something changes or other dungeons to the list. However, we can assume that after the release there will be another new content for the MMORPG for some time:
According to a leak, there should be 6 more expeditions next to a new weapon, which will wait for you after releasing.
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