Former Naughty Dog devs found new studio and work on singleplayer blockbusters
There is a new star at the AAA developer studio firmament. The name That's No Moon and consists of a whole series of well-known developers. The coming of Bungie, Naughty Dog, Infinity Ward or the Sony Santa Monica Studios and now make common cause. They put on story experiences that should touch and deal with us and plan a big blockbuster as a first game in action adventure robe from the third person perspective.
New Developer Studio That's No Moon works on AAA blockbuster
Therefore, the devs come: The newly founded studio consists of some people who look back on many years of experience in this business. There would be, for example, the former Playstation Visual Arts-Lead Michael Mumbauer or Tina Kowaleski of Sony Santa Monica and Giant Squid. Barry Genova comes from Bungie and Nick Kononelos was at EA. Of course that would not all be, here you will find the official website.
They worked on: The people behind the new studio have participated in some of the most famous and most successful franchises of the whole video game world. These include Call of Duty, Destiny, Fortnite, God of War, The Last of US 2 or Uncharted. But even here there are still much more projects.
They have before: The first game of That's No Moon should be ambitious, elaborate and expensive. At least at least the first information about the rough alignment come. The first title according to the website will be a single player game from the third person perspective, that an action adventure becomes. As Creative Director Taylor Kurosaki appears, Jacob Minkoff becomes Director.
The makers stress in how important they are narrative singleplayer games. According to you, Gameplay and Story must interfere with each other and do not exist separately. The goal is to create an experience that still employs us after playing. Also conceivable is to expand the brands later in the form of TV series, films or the like.
What do you think of the studio founding? What kind of game would you do if you could?
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